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Powderhouse pillars of eternity ii
Powderhouse pillars of eternity ii





powderhouse pillars of eternity ii

Normal enemies are scaled up to 4 levels higher and Named enemies are scaled up to 6 levels higherĬritical Path Only Level Scaling is now working properly(Hasongo, Ashen Maw and Ukaizo). Level Scaling now also adjusts enemy levels up. Resolved an issue that blocked users with certain permissions from loading saves.Ĭreating a multiclass character with spells and non-spell abilities no longer blocks character creation. Leveling up characters with bonus weapon sets no longer causes a black screen. Issues transitioning to difference scenes causing players to return to Main Menu. Issues loading saves causing players to return to Main Menu. God conversations returning party to player ship with characters who have capes.Ĭlient was creating a folder that required permission to access. Managing party with capes on the World Map. Many edge case crashes (reported by users) have also been resolved. The News Feed on the Main Menu has been revamped to include links to the latest articles, DLC, and social media. Six new toggles have been added to the Graphics menu to enable/disable certain visual features including Weather Effects, Lights, and Combat Text. The following actions can now be conditionalized in Custom AI: Using Consumable quick slot items, Activating Modals, Switching Weapon Sets, and Basic Weapon Attacking.Ī new "Refill Ship Supplies" button can now be used to conveniently purchase ship supplies from any storefront that sells Medical Supplies, Cannon Shot, and Repair Supplies.Ī new Map Legend has been added that allows all icons on the World Map to be filtered by category.Ĭharacter Appearance can now be changed in-game via the Appearance button on the Inventory screen (Player and adventurers only).Ĭharacter Hairstyles are now rendered naturally with some Hats.

powderhouse pillars of eternity ii powderhouse pillars of eternity ii

The AI Toggle button on the ability bar now supports cycling through: Attacking while using Abilities, Attacking while not using Abilities, and Not using AI. Some encounters have had units added or set to ambush the party during the encounter.Īdditional Custom AI support and updates:Īll Conditionals have now been categorized in the Custom AI menu. Many encounters have had units swapped out for tougher versions. This feature becomes available after you have played through the intro once, or loaded a save (after getting the update).Īrmor and Penetration now scale up on PotD. There is now a Start & Skip Intro button that brings the player directly to the second level of the game.







Powderhouse pillars of eternity ii